This week is all about Heavy Rain on PS3.
Its Quantic Dream’s third attempt to make you question everything you think you know about narrative in games – and it’s going to be massive. Being the final part of David Cage’s personal ‘Thriller’ trilogy, it could be the last game we see of its kind for a while.
The demo, in my opinion, was in equal measure the most progressive and the most regressive game I’ve played. Where it innovated in cinematography and storytelling, play was an orthodox series of very fiddly Quick Time Events (or QTEs) – including a memorable five button sequence to get your asthma inhaler out!?
The rain effects are spectacular. That matters!
It’s a very primitive form of gaming, but then by Cage’s own admission, he doesn’t consider Heavy Rain a ‘game’. It’s an interactive experience. Which makes me wonder if a console is really the right place for it? Certainly the people I sat play the demo with found the controller was a barrier between them and their participation. The mind was willing, but the hands couldn’t follow through.
Still, you’d be mad to miss this one.
If that doesn’t sound like your thing and you have a monster PC at your disposal, then you might consider Napoleon:Total War, the latest installment of Creative Assembly’s untouchable epic strategy franchise. This series has long defined our expectations of the strategy genre and this new episode is likely to raise the bar once more.
An IN-GAME Screenshot
In Cinemas this week is Micmacs, the long awaited new film from the visionary mind of Jean-Pierre Jeunet, the creator of off-the-wall classics Delicatessen, City of Lost Children and Amélie. Micmacs tells the story of Bazil, a man who, after being hit by a stray bullet, teams up with a group of bizarre misfits to wage a war of vengeance against the arms company responsible for manufacturing it.