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Developing To Deadlines

My latest Gamasutra blog is now up.  This one’s about the inspiration we’ve drawn on to create Denki’s development process: The Denki Difference. Our development process is central to everything at Denki.  Every system we use in every part of…

Oh yeah? Prove it!

In which Colin provides his thoughts on how to break into the games industry.

One Small Step For Apple

Colin ruminates on whether Apple's new 'Top Grossing' list in the App Store will finally tempt Denki into the iPhone market...

Valve: Always Be Iterating

In which we agree wholeheartedly with Valve's approach to developing games. Not just in words either: the evidence, should you need it, is in previous blog posts. :-)

Release Chat : Week of 7 / 9 / 09

There’s no doubt that the game that’s going to be flying off the shelves this week is the long awaited Beatles Rock Band. You may not be able to buy their music on iTunes, or listen to it on Spotify,…

Pixar on Twitter

In which we congratulate Pixar on their Golden Lion award, and point out their Twitter existence.

Busking – A Guide For Indie Game Developers

Another month, another blog post on Gamasutra!  This time around I’ve taken inspiration from showing Quarrel at ProtoPlay and written about why making games we want to play is so important to Denki’s approach.  The ProtoPlay experience also reminded me…